Difference between revisions of "UFO-Scripts/armour.ufo"
Jump to navigation
Jump to search
m (Reverted edits by Kilby561662 (talk) to last revision by Mattn) |
(No difference)
|
Latest revision as of 23:28, 10 December 2010
DataTypes
- useable: Parameter that defines which team can use it:
- phalanx
- alien
- civilian
- protection: ("dmgweight" values)
- normal_steelblade: is here for the combat knife
- normal_monomolecularblade: is here for the kerrblade (and similar monomolecular weapons).
It ensures that the superior tech blades are much better against armour and keeps the kerrblade scary.
- rating: ("dmgtype" values) - see Damage
Example
//weights 100 item armour_light { name "_Combat Armour" image armour/light type armour shape "0 0 3 4" center "0 0 -5" scale 0.7 price 1400 size 60 armourpath "light" useable phalanx protection { normal_light 20 normal_medium 18 normal_heavy 12 normal_spray 9 normal_steelblade 10 normal_monomolecularblade 5 blast 25 fire_medium 15 fire_heavy 15 fire_flamer 1 shock 0 plasma_light 7 plasma_medium 6 plasma_heavy 5 laser_light 18 laser_medium 16 laser_heavy 12 particlebeam_light 7 particlebeam_medium 6 particlebeam_heavy 5 stun_electro 0 stun_gas 0 } rating { normal 30 blast 30 fire 20 shock 10 plasma 10 laser 20 particlebeam 10 stun_electro 10 stun_gas 10 } }