Difference between revisions of "Talk:Research/Advanced Plasma Control"
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Latest revision as of 13:48, 4 August 2006
Fruitful discussion
Edited excerpts from a fruitful discussion about plasma.
<Winterslice> Makes sense. Plasma weapons fire plasma encased in plastic balloons that burst upon hitting. <Bandobras> (it will be in RC4, but in RC3 tachyons still fire balls) <Winterslice> Ionised gas <Bandobras> hmmm <Bandobras> gas does not sound good <Bandobras> but let's say the electric charge keeps it together <Bandobras> ... I guess not... <Winterslice> Plasma is ionised gas, simply. But plasma isn't -exactly- gas, it's its own state of matter. <Bandobras> the balloons are safer, but too complicated, seem like an excuse... <Winterslice> Not really, they're the most logical way to fire plasma. <Winterslice> Otherwise the plasma would blast out in a stream and disperse very quickly. <Bandobras> so, projectiles filled with plasma <Bandobras> you are right <Winterslice> Yes, projectiles filled with plasma. <Bandobras> so make it projectiles filled with plasma for the plasma balls <Bandobras> and stream of plasma for the Continuous Stream attack type <Bandobras> this stream is ions <Bandobras> fired one after another <Bandobras> they charge the air <Bandobras> so that the subsequent ion travel further <Bandobras> and finally most of the hits the target <Bandobras> I've heard id somewhere <Bandobras> the things is, these are very narrow beams, as in game <Winterslice> Hmmm, why not just turn it into a lightning gun? <Bandobras> we already have lasers <Winterslice> Use a laser to ionise the air, then send electricity directly from the power cell into the air. <Bandobras> have you played with plasma weapons? <Bandobras> this is just cool <Bandobras> I don't laser can ionise air... <Winterslice> They can. <Bandobras> perhas with fog... <Winterslice> It's one of the paths being researched for wireless tasers. <Bandobras> oh <Winterslice> In the real world, I mean. <Bandobras> hmm <Bandobras> but, what's wrong with short range plasma streams? <Winterslice> Sorry, you lost me. <Bandobras> (the plasma projectiles have longer range and bigger damage per shot) <Winterslice> You're looking at two different fire modes for plasma weapons, right? <Bandobras> yes <Bandobras> first is plasma projectiles <Winterslice> The main mode fires plasma balloons at a distant target. <Bandobras> yes <Winterslice> The second could be like I said, short-range plasma shotgun? <Bandobras> like I said :) <Bandobras> oh, you said that too <Bandobras> great
Laser ionization its uneffective way of high temperature plasma production. It is better to use an electric arc. As cartridges double charges can be used: one part - the accumulator or the capacitor in which the stock of energy for creation of the plasma contains, the second - an projectile part, from what or heavy, but fusible metal, for example mercury or lead. In a long-range mode, the laser is used to create the vacuum channel up to the target, in a shotgun mode, all energy of the accumulator is spent for heating of a projectile, it flies nearby because of braking by air, but the destructive effect is much more. It's my vision. --Eraser 06:57, 4 August 2006 (CEST)
Ha. Thanks for that. I think may use the "electric arc for creating plasma" part. Why do you propose heavy projectiles? Wouldn't light ones be better? This is not impact damage, after all... Oh, I get it, you mean the projectiles would not be filled with plasma, but just whole made of metal! Ha, this seems a bit too complex. Actually, in game (SVN trunk, currently) the plasma-filled projectiles are the long range attack mode and the stream of plasma is the shotgun mode. And what do you think about the mechanism I suggested in plasma weapon descriptions?
--Bandobras 14:48, 4 August 2006 (CEST)