Difference between revisions of "Equipment/Proposed/Quarterstaff"
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Latest revision as of 05:59, 15 September 2006
Official Description
This weapon consists of multiple metal-clad graphite rods that are screwed together before use to make a 2m long quarterstaff, it is designed for knocking aliens unconcious, disarming them, or killing them. Can only be used at melee range.
Developed to offer soldiers a last resort against aliens with very tough hides that the combat knife is unable to pierce, this weapon resembles the wooden staves often used in medieval times, it consists of multiple pieces to make storage more practical.
Battle Implications
Although limited to melee combat this weapon is very good at preventing aliens from performing any successful attacks with any sort of weapon, what it lacks in elegance it makes up for in its unique ability to bypass armor and cause blunt trauma.
The Knock Out attack can be used to stun aliens with a sharp blow to the side of the head, this does some stun damage and some blunt damage.
The Disarm/Injure attack can be used to cause aliens to drop their weapon(s), sometimes breaking limbs in the process.
The Brawl attack performs 3 quick hits to random parts of the target's body, these do less damage than the other attacks but still stand a chance of breaking limbs, often reducing the target's combat effectiveness, and they may or may not disarm the target.
Storing/retrieving the weapon from one's backpack incurs an additional TU cost due to disassembly/assembly, it is unable to fit in any other inventory space, no such penalty exists when picking up/dropping the weapon.