Armour table
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Correct at 2.2_Jan_11_2008
table of protection values. protection determines how many HP are saved
Summary of weapon tables.
  | damage type | Combat Armour | Nanocomposite Armour | Power Armour | Alien Body Armour | Medium Alien Armour |
rating | normal | 30 | 50 | 80 | 10 | 40 |
steelblade | 20 | 40 | 60 | 20 | 40 | |
monomolecularblade | 10 | 30 | 50 | 10 | 30 | |
blast | 30 | 50 | 60 | 30 | 50 | |
fire | 20 | 40 | 50 | 20 | 40 | |
shock | 10 | 30 | 40 | 10 | 30 | |
plasma | 10 | 40 | 60 | 30 | 50 | |
laser | 20 | 50 | 40 | 20 | 40 | |
particlebeam | 10 | 30 | 70 | 30 | 50 | |
stun | 10 | 30 | 50 | 10 | 30 | |
protection | normal light | 20 | 31 | 41 | 7 | 21 |
normal medium | 18 | 29 | 41 | 6 | 19 | |
normal heavy | 11 | 16 | 41 | 5 | 16 | |
normal spray | 9 | 12 | 19 | 9 | 12 | |
steelblade | 10 | 20 | 25 | 10 | 20 | |
monomolecularblade | 5 | 12 | 19 | 5 | 12 | |
blast | 25 | 38 | 49 | 25 | 38 | |
fire medium | 15 | 22 | 35 | 15 | 22 | |
fire heavy | 15 | 22 | 35 | 15 | 22 | |
fire flamer | 2 | 3 | 4 | 2 | 3 | |
shock | 0 | 10 | 20 | 0 | 10 | |
plasma light | 7 | 26 | 32 | 20 | 35 | |
plasma medium | 6 | 25 | 35 | 17 | 29 | |
plasma heavy | 5 | 20 | 40 | 15 | 26 | |
laser light | 12 | 29 | 22 | 12 | 26 | |
laser medium | 10 | 26 | 21 | 10 | 25 | |
laser heavy | 10 | 25 | 15 | 10 | 22 | |
particlebeam light | 7 | 21 | 40 | 21 | 31 | |
particlebeam medium | 6 | 17 | 50 | 19 | 27 | |
particlebeam heavy | 5 | 14 | 50 | 17 | 24 | |
stun | 0 | 10 | 20 | 0 | 10 |