Changelog/2.1.1
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UFO: Alien Invasion 2.1.1 (Released: 2007-05-01)
Bugfixes
- Added missing scrolling for Buy/Sell menu.
- Enhanced buytypes for items and aircraft and fixed multiple buytypes problem.
- Removed not used UGVs which sometimes could produce crash.
- Fixed music definitions for missions.
- Several bugfixes and enhancements to make usage of Reaction-fire more stable/usable.
- Fixed multiplayer gametype definitions.
- Fixed integrated IRC client behaviour, including sending messages to the channel.
- Various fixes related to aircraft selling.
- Moving inventory between containers now removes moved inventory as well.
- Grenade trajectory now turns to red on obstacles.
- Various mapfixes.
Features
- Balancing: Multi Reactionfire now costs 14TUs instead of 7. This is a temporary thing, read the "gameplay" section of Proposals for more.
- Implemented
sv_roundtimelimit
cvar to set the maximum time a team has to finish their round in multiplayer. - Completely rewritten saving and loading system.
- Finished implementation of Flashbang - now Flashbangs will disable enemy reactionfire as well.
- Reintroduced employees renaming again.
- Hire menu and Team Select menu now shows Health bar as well.
- Heavily improved chat subsystem for multiplayer as well as Multiplayer Team Selection menu.
- Improved describing weapons and ammo in UFOpedia and other menus, including displaying firemodes.
- Added multiplayer server password protection.
Sound
- More new weapon sounds thanks to Alex Parker