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We use a nsis installerscript. You can find it in src/ports/win32/.

Make sure that you have compiled the source and the other needed dll files (see running the game) and that they are located in root-dir (see directory tree).

You can use the Windows version of nsis or the linux version (makensis) to build the installer.

There is also a makefile target named win32installer - so you can type make win32installer to build the installer (if you have nsis installed). The maps are automatically compiled, the languages are automatically updated and the pk3 files are build, too. All you have to do is to place the windows binaries in the right places (everything to the game root - except the game.dll which goes into the base/ dir).